First try
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132
pkmn.c
Normal file
132
pkmn.c
Normal file
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#include <stdlib.h>
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#include <argp.h>
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const char *argp_program_version =
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"pkmn 1.0";
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const char *argp_program_bug_address =
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"<gauvain.thomas@gmail.com>";
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/* Program documentation. */
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static char doc[] =
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"Argp example #3 -- a program with options and arguments using argp";
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/* A description of the arguments we accept. */
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static char args_doc[] = "pokemon_name";
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/* The options we understand. */
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static struct argp_option options[] = {
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{"random", 'r', 0, 0, "Use a random pokemon"},
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{"shiney", 'S', 0, 0, "Use a shiney pokemon"},
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{"verbose", 'v', 0, 0, "Produce verbose output" },
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{"quiet", 'q', 0, 0, "Don't produce any output" },
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{"silent", 's', 0, OPTION_ALIAS },
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{ 0 }
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};
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/* Used by main to communicate with parse_opt. */
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struct arguments
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{
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char *args[1]; /* arg*/
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int silent, verbose;
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int random, shiney; /* random and shiney flags */
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};
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/* Parse a single option. */
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static error_t
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parse_opt (int key, char *arg, struct argp_state *state)
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{
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/* Get the input argument from argp_parse, which we
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know is a pointer to our arguments structure. */
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struct arguments *arguments = state->input;
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switch (key)
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{
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case 'q': case 's':
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arguments->silent = 1;
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break;
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case 'v':
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arguments->verbose = 1;
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break;
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case 'r':
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printf("Random pokemon\n");
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arguments->random = 1;
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break;
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case 'S':
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printf("Shiney pokemon\n");
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arguments->shiney = 1;
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break;
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case ARGP_KEY_ARG:
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if (state->arg_num >= 1)
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/* Too many arguments. */
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argp_usage (state);
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arguments->args[state->arg_num] = arg;
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break;
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case ARGP_KEY_END:
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if (state->arg_num < 0)
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/* Not enough arguments. */
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argp_usage (state);
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break;
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default:
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return ARGP_ERR_UNKNOWN;
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}
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return 0;
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}
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/* Our argp parser. */
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static struct argp argp = { options, parse_opt, args_doc, doc };
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int main (int argc, char **argv) {
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struct arguments arguments;
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char pkmn_path[] = "~/pokemons/";
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/* Default values. */
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arguments.silent = 0;
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arguments.verbose = 0;
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arguments.random = 0;
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arguments.shiney = 0;
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/* Parse our arguments; every option seen by parse_opt will
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be reflected in arguments. */
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argp_parse (&argp, argc, argv, 0, 0, &arguments);
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if (arguments.verbose) {
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printf("ARG1 = %s\n", arguments.args[0]);
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printf("VERBOSE = %s\n", arguments.verbose ? "yes" : "no");
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printf("SILENT = %s\n", arguments.silent ? "yes" : "no");
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printf("RANDOM = %s\n", arguments.random ? "yes" : "no");
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printf("SHINEY = %s\n", arguments.shiney ? "yes" : "no");
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}
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// If random flag is set, roll a random pokemon
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// Pokemons are located in ~/pokemons/
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char pokemon[512];
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if (arguments.random) {
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system("ls ~/pokemons/yes | shuf -n 1 > /tmp/pkmn");
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FILE *f = fopen("/tmp/pkmn", "r");
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fscanf(f, "%s", pokemon);
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fclose(f);
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printf("Random pokemon: %s\n", pokemon);
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}
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// Then we can use the pokemon name to display it
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// echo "$pokemon_name!" | cowsay -f "$cow_file" -W 70
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char command[512];
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if (arguments.random) {
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sprintf(command, "echo \"%s!\" | cowsay -f ~/pokemons/yes/%s -W 70", pokemon, pokemon);
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} else {
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sprintf(command, "echo \"%s!\" | cowsay -f %s -W 70", arguments.args[0], "pikachu");
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}
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printf("Command: %s\n", command);
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if (!arguments.silent) {
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system(command);
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}
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exit(0);
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}
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